AI Insights · Timothy · June 2024
Top 5 Superhero Games Performance on Unified Platform in the Middle East, Q2 2024
In Q2 2024, superhero games in the Middle East saw varying trends in downloads, revenue, and active users. Find out how the top 5 apps performed.
In the second quarter of 2024, superhero games on a unified platform in the Middle East showcased diverse performance trends. Here’s a closer look at the top 5 superhero games based on data from Sensor Tower.
X-HERO, published by BINGCHUAN NETWORK, experienced a fluctuating revenue trend, starting at $51K in early April and ending at $31K by late June. Weekly downloads peaked at 31K in late May but dropped significantly to about 3K by the end of the quarter. Active users saw a rise from 159K in early April to a peak of 228K in late May, before settling at 148K by the end of June.
Marvel Contest of Champions from Kabam Games, Inc. showed a notable increase in revenue, peaking at $48K in the last week of June. Downloads were highest in the last week of June at 15K. Active users also climbed, reaching a peak of 21K in the same week.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment saw a revenue peak of $23K in late April. The game's downloads remained relatively stable with a slight peak of 6.6K in early April. Active users peaked at 28K in early April and remained steady around 25K through the quarter.
MARVEL Strike Force: Squad RPG, published by Scopely, Inc., had a stable revenue trend with a peak of $9.2K in late April. Downloads spiked to 8.6K in early June. The game maintained a consistent active user base, peaking at 11K in early June.
MARVEL Future Fight from Netmarble Corporation showed a spike in revenue to $16K in early May. Downloads remained modest, peaking at 758 in early May. Active users were fairly stable, peaking at 28K in early May.
Data for these trends comes from Sensor Tower, where more detailed insights can be found.